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	<title>Comments on: I don&#8217;t know why game designers keep doing this</title>
	<atom:link href="http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/</link>
	<description>the pointless musings of a strange recluse</description>
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		<title>By: PenPen</title>
		<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/comment-page-1/#comment-123</link>
		<dc:creator>PenPen</dc:creator>
		<pubDate>Mon, 07 Jul 2008 05:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/#comment-123</guid>
		<description>I&#039;m slacking at work so I didn&#039;t read that part, I was reading it at mach 100 lol.</description>
		<content:encoded><![CDATA[<p>I&#8217;m slacking at work so I didn&#8217;t read that part, I was reading it at mach 100 lol.</p>
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	<item>
		<title>By: sonictempest</title>
		<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/comment-page-1/#comment-122</link>
		<dc:creator>sonictempest</dc:creator>
		<pubDate>Mon, 07 Jul 2008 04:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/#comment-122</guid>
		<description>Yeah, I mentioned that in my post :P</description>
		<content:encoded><![CDATA[<p>Yeah, I mentioned that in my post :P</p>
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	<item>
		<title>By: PenPen</title>
		<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/comment-page-1/#comment-121</link>
		<dc:creator>PenPen</dc:creator>
		<pubDate>Mon, 07 Jul 2008 04:37:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/#comment-121</guid>
		<description>Actually this happens in DMC 4 as well (one of my friends beat it and I was watching him play), but instead of fighting them with Nero again you fight those bosses with Dante.

So it&#039;s a different ballgame, just that it&#039;s in the same court.</description>
		<content:encoded><![CDATA[<p>Actually this happens in DMC 4 as well (one of my friends beat it and I was watching him play), but instead of fighting them with Nero again you fight those bosses with Dante.</p>
<p>So it&#8217;s a different ballgame, just that it&#8217;s in the same court.</p>
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	<item>
		<title>By: KK</title>
		<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/comment-page-1/#comment-120</link>
		<dc:creator>KK</dc:creator>
		<pubDate>Mon, 07 Jul 2008 04:04:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/#comment-120</guid>
		<description>Megaman lol</description>
		<content:encoded><![CDATA[<p>Megaman lol</p>
]]></content:encoded>
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		<title>By: sonictempest</title>
		<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/comment-page-1/#comment-119</link>
		<dc:creator>sonictempest</dc:creator>
		<pubDate>Mon, 07 Jul 2008 03:23:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/#comment-119</guid>
		<description>Yeah, I actually thought the chess board battle was kind of neat, if a bit of a clusterfuck at times. It&#039;s kind of weird that so many people seem to hate that.

I guess my main problem with recycling boss fights without any change is that the game has already &quot;trained&quot; you how to beat these bosses, so making you fight them again significantly reduces the level of challenge the game offers.</description>
		<content:encoded><![CDATA[<p>Yeah, I actually thought the chess board battle was kind of neat, if a bit of a clusterfuck at times. It&#8217;s kind of weird that so many people seem to hate that.</p>
<p>I guess my main problem with recycling boss fights without any change is that the game has already &#8220;trained&#8221; you how to beat these bosses, so making you fight them again significantly reduces the level of challenge the game offers.</p>
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		<title>By: A Wind</title>
		<link>http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/comment-page-1/#comment-118</link>
		<dc:creator>A Wind</dc:creator>
		<pubDate>Mon, 07 Jul 2008 02:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sonictempest.net/2008/07/06/i-dont-know-why-game-designers-keep-doing-this/#comment-118</guid>
		<description>I get what you&#039;re saying but ya know..  I really loved refighting all the bosses on Mission 18.  I liked that you had to come up with your own strategy to the order in which you fought them to make best use of the limited health replenishes available.  

Oh and I loved the chess board battle that precedes!

Of course, I really was a masochist when it came to DMC3:SE.  Playing on hard with Dante while refusing to continue or use any items might not make me the best judge of DMC3 &#039;fun&#039;</description>
		<content:encoded><![CDATA[<p>I get what you&#8217;re saying but ya know..  I really loved refighting all the bosses on Mission 18.  I liked that you had to come up with your own strategy to the order in which you fought them to make best use of the limited health replenishes available.  </p>
<p>Oh and I loved the chess board battle that precedes!</p>
<p>Of course, I really was a masochist when it came to DMC3:SE.  Playing on hard with Dante while refusing to continue or use any items might not make me the best judge of DMC3 &#8216;fun&#8217;</p>
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