I’ve only played the Wii version of Resident Evil 4, so someone please tell me – were the aiming controls as sluggish in the PS2 and GameCube versions of RE4 as they are in RE5? I don’t mind that you can’t run and gun like you can in Uncharted, but seriously even on the ‘Fastest’ setting the cursor moves way too slowly.

The Wii version supports classic controllers, so I suppose I could go figure that out for myself…

On another, happier note, Valve has updated Team Fortress 2 today with what most people would regard as a surprisingly good update. Among the changes are a couple of things that the competitive crowd has been asking for for a long time:

  • The ability to turn off random damage at the server level (something which I alluded to in an earlier post)
  • The ability to turn off weapon models or adjust the weapon models’ FOV (to improve the viewing area)
  • The ability to turn off the ‘nemesis’ icon above characters’ heads (this was giving away enemy positions)

In addition, they’ve made changes to how critical hits and random damage work in the normal game – the ranges for random damage have been reduced from ±25% to ±10%, meaning that we should no longer see the Demoman occasionally one-shotting Scouts and Snipers with his grenades. On top of that critical hits have been changed, and for the better, I think. The base chance to crit that every player has has been reduced from 5% to 2%, and the maximum it can go is now 12% as opposed to 20% before. On the other hand, Valve has also reduced the amount of damage you need to deal in order to get a bonus to your crit chance. The idea (according to them) is to make crits less random and more based on recent performance, which is a good idea – in theory, at least.

There are a bunch of other fixes, most of which are assorted class buffs and bugfixes. They’re mostly being overshadowed by the stuff I mentioned above, though – the Steam forums are honestly going nuts right now. And this is before the Scout update has even been revealed…

One thought on “So I just played the RE5 demo on my PS3”
  1. I don’t remember RE4 being as sluggish but my brother has my copy right now, so I haven’t been able to check. I’m just horribly disappointed with the whole game, especially with all the hype it’s been getting. I was really looking forward to RE5 to, but I’m just going to have to pass on this one.

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