First Tatsunoko vs Capcom: Ultimate All Stars, then BlazBlue: Continuum Shift, and now Super Street Fighter IV – the newest fighting games are starting to get their first updated versions. It’s pretty interesting to read about the new characters and balance/system changes that are being implemented, and speculate about how my characters’ play styles will change.

One thing that hasn’t changed, however, is the whining by casual players about constant ‘rehashes,’ and how they’ll need to pay more money for ‘the same game with more characters.’ I have to say – this is still pretty hilarious. If anything it betrays how ignorant these guys are about how arcade games are developed and iteratively improved.

Oh well, perhaps they can’t tell the difference between one revision of GGXX and the next, but the actual players can, and that’s all that matters, really. The fewer flowchart Kens we have to deal with online, the better.

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