tempest in a teacup

the pointless musings of a strange recluse

Pot, Kettle, etc

One of the big pieces of news coming out of GDC last week was this comment from Fez developer Phil Fish:

But when he asked what the panel thought of modern Japanese video games, Phil Fish (pictured) immediately replied “your games just suck” – a comment that sparked an audible reaction from the crowd, though some were cheering.

Others looked on awkwardly as the Japanese developer was then subjected to a string criticisms about game design flaws in his native country. The developer nevertheless thanked the panel for their response and returned to his seat.

As rude as that was to the man who asked the question, that’s not really what irritated me about that particular outburst. Let’s keep in mind that Phil Fish is a guy who’s somehow managed to spend five years working on a 2D platformer. Even if you take into account the fact that only two people are working on it, that seems like a really inordinate amount of time to have spent working on a relatively simple game.

Given, then, that he has yet to release anything, it seems incredibly hypocritical for Fish to turn around and relegate all modern Japanese games to the rubbish bin. Especially when such a relegation is thoroughly unjustified – in the last few years I’ve played BlazBlue, King of Fighters XIII, Trouble Witches Neo, Valkyria Chronicles, Yakuza 3, Vanquish, Bayonetta, Metal Slug XX and Hard Corps: Uprising – all high-quality games, and all made by Japanese developers. And there are even more titles worthy of attention that I haven’t gotten around to playing yet, like Demon’s Souls and its sequel Dark Souls, Deadly Premonition, Yakuza 4. not to mention countless arcade games.

My guess is that Fish thinks that the Japanese only make Zelda and Mario games, or something, or is completely ignorant of what they’ve actually been up to in the last few years. Either way, all he does is come off as an asshole and a colossal moron at the same time.


In other stupid-shit-developers-said-at-GDC-news, here’s an interview Jonathan Blow (the developer of Braid) did with Gamespot:

Ignoring for a second the ludicrousness of his statement that fun and challenge are mutually exclusive, Blow seems to be under the impression that all Japanese games are like Zelda, in that they handhold you every step of the way without letting you discover anything. Much like Fish, it seems Blow has yet to play any Japanese games not made by Nintendo. I wonder if he’ll ever get around to trying Bayonetta or Vanquish…my money’s on ‘No.’

1 comment

One Response to “Pot, Kettle, etc”

  1. NeoChaos says:

    Why am I not surprised the guy who made the hit among the pretentious “games as art” crowd said something of that sort?

    Also, I bet these two and/or their defenders would disqualify your first two examples of good Japanese games, because fighting games don’t have deep, engaging plots and single player offerings.

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