tempest in a teacup http://www.sonictempest.net the pointless musings of a strange recluse Sat, 06 Feb 2010 05:03:51 +0000 http://wordpress.org/?v=2.9.1 en hourly 1 This looks better than I thought it would http://www.sonictempest.net/2010/02/04/this-looks-better-than-i-thought-it-would/ http://www.sonictempest.net/2010/02/04/this-looks-better-than-i-thought-it-would/#comments Thu, 04 Feb 2010 08:18:17 +0000 sonictempest http://www.sonictempest.net/2010/02/04/this-looks-better-than-i-thought-it-would/ Much better:

(Also I’m such a Sonic nerd that I noticed that they used the sprite from the beta version of Sonic 2, hurhur)

More details here. No boost meter anywhere in sight, although I must wonder why they left the homing attack in. It was a necessity for the 3D games, but in the 2D ones? Not so much, except in Sonic Rush and its sequel where it made the game a little too easy.

I wonder who’s developing it…the trailer says Sonic Team, but it’s entirely possible that they’ve subcontracted it to Dimps again, much like how Capcom went to Inti Creates for Megaman 9 and 10.

]]>
http://www.sonictempest.net/2010/02/04/this-looks-better-than-i-thought-it-would/feed/ 1
Dare I get my hopes up? http://www.sonictempest.net/2010/01/15/dare-i-get-my-hopes-up/ http://www.sonictempest.net/2010/01/15/dare-i-get-my-hopes-up/#comments Sat, 16 Jan 2010 03:52:20 +0000 sonictempest http://www.sonictempest.net/2010/01/15/dare-i-get-my-hopes-up/ Sonic is the only playable character in Project Needlemouse

I have to admit, that enemy concept art reminds me way too much of old-school enemy concept art. Having enemies with actual weak points that you can’t just hit anywhere will be most welcome.

That said, I’m not going to say anything substantive until I see some footage of this thing in action. I’ll just reiterate what I mentioned in my earlier blog entry on the subject – more Sonic CD/S3&K, less Sonic Rush, please.

Although I wouldn’t mind if they had Hideki Naganuma do the music again…not at all.

]]>
http://www.sonictempest.net/2010/01/15/dare-i-get-my-hopes-up/feed/ 0
Holiday Steam sales will be the end of me http://www.sonictempest.net/2010/01/12/holiday-steam-sales-will-be-the-end-of-me/ http://www.sonictempest.net/2010/01/12/holiday-steam-sales-will-be-the-end-of-me/#comments Tue, 12 Jan 2010 08:31:42 +0000 sonictempest http://www.sonictempest.net/2010/01/12/holiday-steam-sales-will-be-the-end-of-me/ Here’s what I picked up, during both the Thanksgiving and Christmas sales on Steam:

  • Mirror’s Edge (already beaten – they weren’t kidding when they said this was a short game)
  • Prince of Persia: Warrior Within
  • Prince of Persia: The Two Thrones
  • Prince of Persia (the new one)
  • Crysis Maximum Edition
  • Torchlight
  • Deus Ex: Game of the Year Edition

Backlog doubled, just like that :(

In any case, I’ve put a little time into Crysis, Torchlight and PoP Warrior Within. Crysis is pretty awesome so far – not only does it look nice, but there’s a fair amount of open-endedness in how you can approach enemy encounters. You can run in guns blazing, or you can choose to play Solid Snake and pick off enemies one-by-one. And of course with either approach there are different ways to go about it as well. So far I’m favouring a stealthy approach since it’s just a lot more fun.

I still don’t like PoP Warrior Within’s darker aesthetic, but the improvements to the combat system are appreciated. I wish they hadn’t added the ability to do the platforming tricks in battle, though; while trying to roll out of the way of one of the enemies the Prince decided that he needed to take a jump off a cliff instead. Bleh.

Mirror’s Edge was short, but it was pretty good. That said the combat is not the strong point of the game – I had the most fun when I was running around and actively trying to avoid combat. On top of that the time trial stages are pretty much exactly what I expected them to be – exercises in maintaining momentum and finding the best route to hit all the checkpoints – very old-school Sonic.

Torchlight is basically a single-player Diablo II clone with some elements from Diablo I chucked in – namely spell scrolls/books. I’m playing a Vanquisher on Hard, and it’s fairly entertaining in short bursts. Without online I can’t see myself playing this for extended periods of time, though.

Anywho, on to something a bit more topical.

I’ve been playing a fair bit of TF2 since the new patch hit, mainly because my primary class (Soldier) got updated. I’m kind of at a loss when it comes to understanding how Valve designs their updates – on the one hand the Soldier got a set of very useful, if a little buggy, items that added new ways of playing the class, but on the other hand the Demoman got completely shafted with a new sticky launcher that limits his offensive potential, and a pair of melee items that encourage them to run around and engage in melee clusterfuckery (and subsequently get gunned down by Scouts, shotgun-wielding Soldiers and Heavies).

I suppose the Demoman is already good enough that he doesn’t need any new weapons, but at the very least it means I have to deal with less sticky spam as idiot Demoman players run around with their swords and shields, trying to hack people’s heads off. It’s also proved to be a great way to improve my aim with the shotgun!

I wrote up some quick impressions of the new Soldier weapons on the TF2 forums, which I’m reproducing below:

The Direct Hit
This thing shoots rockets ridiculously fast – think Quake III rockets fast. That said, it has virtually no splash damage so awesome aim is pretty much a requirement. That said the faster rockets make airshotting a lot easier – so much so that I think the fact that it minicrits on midair opponents is a little overpowered. Particularly since the game treats anyone not standing on a solid surface as being in midair. So if someone walks off a ledge and you hit them with a rocket from the DH, you just got a 35% damage bonus.

The Buff Banner
I see a lot of people use this, but honestly I’d rather have my shotgun. The minicrit effect depends on you being in the Soldier’s general radius, which can be tricky if you’re trying to flank or sandwich the opponent.

The Gunboats
This is the fourth item that the two classes were competing for. It doesn’t have a corresponding achievement so the only way to get them are to hope for a random drop or to use the new crafting system (more on that in a bit). They’re quite nice, if you want to play roaming soldier – using these, my regular horizontal rocket jump only takes off 10HP. Losing the shotgun is a big deal though, so you’d better have really good aim with your rockets.

The Equalizer
This is a straight up upgrade over the shovel, but then again I don’t really care. It’s really handy for the roaming soldier – I actually played a round of ctf_well where I ran into the intel room, killed all the defenders with 40HP left, grabbed the intel, whipped out the Equalizer and sprinted all the way back to my base unchallenged.

As for the other parts of the update:

Crafting System
You can now combine your excess items to make new items (think Diablo II’s Horadric cube). This is pretty much how I got my Gunboats (although the first time my crafting failed and I got another Buff Banner, argh). The list of ‘recipes’ is located here: http://www.tf2items.com/crafting/blueprints.php
There are tons of people whining about how it takes so many items to craft new hats, but honestly I don’t really care too much about that stuff. Although it would be nice if the game would give me another hat already…

New Maps
cp_gorge is rather nice – Lots of open spaces so there’s less spam, and lots of flanking routes. I like it.
ctf_doublecross has a metric ton of alternate routes, making it possibly the first CTF map I’ve ever played that hasn’t ended in stalemate all the time. Quite a fun map, I have to say.

]]>
http://www.sonictempest.net/2010/01/12/holiday-steam-sales-will-be-the-end-of-me/feed/ 1
I keep forgetting to update this thing http://www.sonictempest.net/2009/12/14/i-keep-forgetting-to-update-this-thing/ http://www.sonictempest.net/2009/12/14/i-keep-forgetting-to-update-this-thing/#comments Tue, 15 Dec 2009 00:49:51 +0000 sonictempest http://www.sonictempest.net/2009/12/14/i-keep-forgetting-to-update-this-thing/ I haven’t been updating because of some real-life issues I’ve been having that I’d rather not go into here. That said, here’s what’s been going on with me:

  • Added some more titles to my backlog thanks to Steam holiday sales: Mirror’s Edge and the last two titles of the PoP trilogy (as well as the newest one).
  • Immediately removed Mirror’s Edge from my backlog because I beat it in 3 days
  • Removed Ninja Gaiden Dragon Sword from my list after beating it over Thanksgiving weekend.

More significantly, I upgraded my PC pretty much as far as I think I can take it – swapped out my old Core 2 Duo E6750 for a Core 2 Quad Q9650, which is about as fast as I can take it without buying one of the ridiculously priced Core 2 Extreme models. More cores certainly make a huge difference in games like Left 4 Dead 2, and to a lesser extent in Team Fortress 2. I also replaced my 8800GTS 512 with a GTX275, which has helped with some of the more graphic intensive games that I’m still working through (like Lost Planet). I also needed a new power supply for the new card, so I grabbed a simple 650W Antec one.

Just those three parts set me back a fair amount, so much so that I think my next ‘upgrade’ will probably involve just building a new box so I can get in on all the awesome i5/i7 action.

That said, I’m tempted to download the Crysis demo again to see how well these new parts hold up.

]]>
http://www.sonictempest.net/2009/12/14/i-keep-forgetting-to-update-this-thing/feed/ 2
The travails of Cyber Monday http://www.sonictempest.net/2009/11/30/the-travails-of-cyber-monday/ http://www.sonictempest.net/2009/11/30/the-travails-of-cyber-monday/#comments Mon, 30 Nov 2009 07:27:13 +0000 sonictempest http://www.sonictempest.net/2009/11/30/the-travails-of-cyber-monday/ I just dropped $700 on new parts for my computer and $24 on all four Prince of Persia games, and then I saw the following offers on our Cyber Monday page:

Uncharted 2 for $40
Planet Earth Blu-ray for $40
Hori Real Arcade Pro 3 SA for $90

Dammit.

]]>
http://www.sonictempest.net/2009/11/30/the-travails-of-cyber-monday/feed/ 0
It’s their line, and they’re awesome at it http://www.sonictempest.net/2009/11/23/its-their-line-and-theyre-awesome-at-it/ http://www.sonictempest.net/2009/11/23/its-their-line-and-theyre-awesome-at-it/#comments Tue, 24 Nov 2009 05:42:00 +0000 sonictempest http://www.sonictempest.net/2009/11/23/its-their-line-and-theyre-awesome-at-it/ Went to see Whose Live Anyway this past weekend. I’m a big fan of Whose Line is it Anyway? (both the British and American versions, before you ask) so being able to watch this show was a real treat for me. It’s hard for me to pin down what my favourite part of the show was, so here’s a quick list of greatest hits (no pun intended):

  • Drew Carey being a secret guest performer (although I should have guessed he’d show up, given that he’s the part owner of Seattle Sounders FC)
  • Ryan Stiles and Greg Proops making a reference to the ‘Africa’s a continent’ incident from Whose Line
  • Chip Esten and Jeff Davis taking the song title ‘Home Alone’ and turning it into a song about a prostitute called Malone
  • Chip playing ‘The Ghost of Billy Mays’ during Celebrity Improv Jeopardy
  • Jeff doing his Christopher Walken impression during the same game
  • Ryan’s ‘WTF?’ face after someone in the audience suggested ‘Bangkok’ for the category ‘Names of places in China’

Actually, I don’t think I can remember all of them…it was generally a good time all around. Now I just need to hope that the Colin and Brad Show makes a stop around here sometime soon…

]]>
http://www.sonictempest.net/2009/11/23/its-their-line-and-theyre-awesome-at-it/feed/ 0
After one long year http://www.sonictempest.net/2009/11/15/after-one-long-year/ http://www.sonictempest.net/2009/11/15/after-one-long-year/#comments Mon, 16 Nov 2009 05:11:56 +0000 sonictempest http://www.sonictempest.net/2009/11/15/after-one-long-year/ Fallout 3 has finally been evicted from my DVD drive.

(Because I completed it, not because I got fed up with it)

And no, I’m probably not going to buy any of the DLC, since the game itself didn’t impress me that much to begin with. And I don’t think I’ll be missing anything…not with the backlog that I have.

]]>
http://www.sonictempest.net/2009/11/15/after-one-long-year/feed/ 0
Apparently DD-WRT or Linksys are screwing me over http://www.sonictempest.net/2009/11/14/apparently-dd-wrt-or-linksys-are-screwing-me-over/ http://www.sonictempest.net/2009/11/14/apparently-dd-wrt-or-linksys-are-screwing-me-over/#comments Sat, 14 Nov 2009 20:17:20 +0000 sonictempest http://www.sonictempest.net/2009/11/14/apparently-dd-wrt-or-linksys-are-screwing-me-over/ With my router between my modem and my PC:

622620254[1]

With my modem connected directly to my PC:

622648146[1]

Thee words: What the fuck?

EDIT: Apparently something in the router settings was messed up – I reset it to factory settings and suddenly I can watch 720p streams without buffering. o_o

]]>
http://www.sonictempest.net/2009/11/14/apparently-dd-wrt-or-linksys-are-screwing-me-over/feed/ 0
As if Fallout 3 weren’t annoying me enough already http://www.sonictempest.net/2009/11/08/as-if-fallout-3-werent-annoying-me-enough-already/ http://www.sonictempest.net/2009/11/08/as-if-fallout-3-werent-annoying-me-enough-already/#comments Sun, 08 Nov 2009 09:15:05 +0000 sonictempest http://www.sonictempest.net/2009/11/08/as-if-fallout-3-werent-annoying-me-enough-already/ I seem to have run into a bug that prevents me from progressing in the game without using a noclip cheat. WTF

]]>
http://www.sonictempest.net/2009/11/08/as-if-fallout-3-werent-annoying-me-enough-already/feed/ 2
Remember what I said about iPhone games sucking? http://www.sonictempest.net/2009/11/04/remember-what-i-said-about-iphone-games-sucking/ http://www.sonictempest.net/2009/11/04/remember-what-i-said-about-iphone-games-sucking/#comments Wed, 04 Nov 2009 07:06:38 +0000 sonictempest http://www.sonictempest.net/2009/11/04/remember-what-i-said-about-iphone-games-sucking/ Well, Doom Classic for the iPhone is a decent enough exception. It’s not perfect, but there seems to be a control scheme that at least approximates the feel of a keyboard and mouse. If you have an iPhone or an iPod Touch, like Doom and have $7 to spare, there are certainly worse apps you could buy.

The difficulty select is very well disguised on the menu screen, though – I played through the whole of episode 1 on Normal without realising that difficulty select was even an option.

]]>
http://www.sonictempest.net/2009/11/04/remember-what-i-said-about-iphone-games-sucking/feed/ 0