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<channel>
	<title>tempest in a teacup</title>
	<atom:link href="http://www.sonictempest.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sonictempest.net</link>
	<description>the pointless musings of a strange recluse</description>
	<pubDate>Sun, 07 Sep 2008 03:42:01 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.1</generator>
	<language>en</language>
			<item>
		<title>Lay off the meat?</title>
		<link>http://www.sonictempest.net/2008/09/06/lay-off-the-meat/</link>
		<comments>http://www.sonictempest.net/2008/09/06/lay-off-the-meat/#comments</comments>
		<pubDate>Sun, 07 Sep 2008 03:39:47 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[Science/Tech]]></category>

		<category><![CDATA[climate change]]></category>

		<category><![CDATA[doom 3]]></category>

		<category><![CDATA[global warming]]></category>

		<category><![CDATA[id software]]></category>

		<category><![CDATA[un]]></category>

		<category><![CDATA[vegetarianism]]></category>

		<category><![CDATA[wolfenstein]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/09/06/lay-off-the-meat/</guid>
		<description><![CDATA[Just saw this piece on the BBC website:
Eat less meat to combat the effects of human activities on the global climate, says the UN&#8217;s top climate scientist.
Disclaimer: I&#8217;m a vegetarian.
The scientist&#8217;s position focuses mainly on greenhouse gas emissions without pontificating about the superiority of a vegetarian diet, which is good, I think. If anything I [...]]]></description>
			<content:encoded><![CDATA[<p>Just saw this piece on the BBC website:<br />
<a href="http://news.bbc.co.uk/2/hi/science/nature/7600005.stm" target="_blank">Eat less meat to combat the effects of human activities on the global climate, says the UN&#8217;s top climate scientist.</a></p>
<p>Disclaimer: I&#8217;m a vegetarian.</p>
<p>The scientist&#8217;s position focuses mainly on greenhouse gas emissions without pontificating about the superiority of a vegetarian diet, which is good, I think. If anything I know that ideas tend to be more favourably received when argued logically, not when preached by someone on a high horse. I&#8217;m actually quite interested in seeing the text of the speech Dr Pachauri will give on Monday, if only to see how he tries to sell this idea.</p>
<hr />In other news, I&#8217;ve been taking advantage of the 50% discount offer on all id software games on Steam to try out some old FPSes that I missed out on - <em>Return to Castle Wolfenstein</em> and <em>Doom 3</em>. <em>RTCW</em> is pretty good so far, but I played partway through the <em>Doom 3</em> demo before going &#8216;fuck this shit&#8217; and deleting it. T<a href="http://www.penny-arcade.com/comic/2004/8/11/">he people complaining about the light levels in this game</a> aren&#8217;t kidding in the slightest. I couldn&#8217;t see what the hell I was shooting at half the time, and the fact that I needed to drop my existing weapon to use the flashlight only aggravated this. Yes, you play a marine a century in the future when we&#8217;ve colonized Mars and created teleportation technology, but you don&#8217;t have access to a flashlight that doesn&#8217;t tie up one of your hands.</p>
<p>Long story short, I probably won&#8217;t be buying that one.</p>
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		</item>
		<item>
		<title>Fry on Free Software</title>
		<link>http://www.sonictempest.net/2008/09/01/fry-on-free-software/</link>
		<comments>http://www.sonictempest.net/2008/09/01/fry-on-free-software/#comments</comments>
		<pubDate>Tue, 02 Sep 2008 04:52:39 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Science/Tech]]></category>

		<category><![CDATA[foss]]></category>

		<category><![CDATA[free software]]></category>

		<category><![CDATA[gnu]]></category>

		<category><![CDATA[linux]]></category>

		<category><![CDATA[stephen fry]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/09/01/fry-on-free-software/</guid>
		<description><![CDATA[It happens to be the 25th anniversary of GNU this month, and Stephen Fry, of all people, has put out a video explaining the promise of free software to commemorate the occasion. Mr Fry, contrary to what most might believe, is quite a techie, and an avid proponent of the concept of free and open-source [...]]]></description>
			<content:encoded><![CDATA[<p>It happens to be the 25th anniversary of <a href="http://en.wikipedia.org/wiki/GNU" target="_blank">GNU</a> this month, and <a href="http://www.stephenfry.com/blog" target="_blank">Stephen Fry</a>, of all people, has put out a video explaining the promise of free software to commemorate the occasion. Mr Fry, contrary to what most might believe, is quite a techie, and an avid proponent of the concept of free and open-source software (as anyone who reads his blog would know).</p>
<p>In any case, if you&#8217;re curious about what this free software business is all about, Mr Fry puts it in rather simple terms that anyone can understand.</p>
<p><a href="http://www.gnu.org/fry/" target="_blank">Click here to watch the video</a>.</p>
<p>(The server handling the streaming seems to be hammered right now, so you may want to just download the video and watch it on your computer. You&#8217;ll need the Ogg Theora codec - a free codec - for it to work)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Convention Tales</title>
		<link>http://www.sonictempest.net/2008/08/31/convention-tales/</link>
		<comments>http://www.sonictempest.net/2008/08/31/convention-tales/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 02:28:11 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[battlefield heroes]]></category>

		<category><![CDATA[convention]]></category>

		<category><![CDATA[ea]]></category>

		<category><![CDATA[left 4 dead]]></category>

		<category><![CDATA[mirrors edge]]></category>

		<category><![CDATA[pax]]></category>

		<category><![CDATA[penny arcade]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[sega]]></category>

		<category><![CDATA[the conduit]]></category>

		<category><![CDATA[valkyria chronicles]]></category>

		<category><![CDATA[valve]]></category>

		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/31/convention-tales/</guid>
		<description><![CDATA[I spent most of the day at PAX today, since I&#8217;d never been to a gaming convention and there were a few games I wanted to check out. I actually didn&#8217;t get to play too many of them (the lines were way too long for me to be standing around) but I did get a [...]]]></description>
			<content:encoded><![CDATA[<p>I spent most of the day at <a href="www.pennyarcadeexpo.com" target="_blank">PAX</a> today, since I&#8217;d never been to a gaming convention and there were a few games I wanted to check out. I actually didn&#8217;t get to play too many of them (the lines were way too long for me to be standing around) but I did get a reasonable idea of how some of the games I&#8217;m looking forward to are shaping up.</p>
<p><span id="more-165"></span>
<p><strong>Left 4 Dead</strong></p>
<p><em>Left 4 Dead </em>is <em>Half-Life 2</em>.</p>
<p>If the whole game took place in Ravenholm.</p>
<p>And if the only enemies you ever encountered were fast zombies.</p>
<p>And if there were roughly TWO BILLION OF THEM on screen at once.</p>
<p>So yeah, this game looks ridiculously intense. Only the 360 version was on display, but it&#8217;ll be hitting PC as well. The part that interests me the most is the promise of an intelligent &#8220;director&#8221; that will dictate zombie spawns based on how well you and your team are playing.</p>
<p>On a side note, hilarious convo I overheard at the <em>L4D</em> booth:</p>
<blockquote><p>Guy: So how does the difficulty scale?<br />Valve Employee: &lt;explains about the intelligent director AI&gt;<br />Guy: And my other question is&#8230;when is the <em>Team Fortress 2</em> content coming to the Xbox?<br />&lt;long, awkward silence&gt;<br />Valve Employee: So anyway, this game will be out in November&#8230;</p>
</blockquote>
<p><strong>Mirror&#8217;s Edge</strong></p>
<p>Annoyingly, I wasn&#8217;t able to play this either. I got within 3 heads of the demo booth but then the PS3 that was serving my line crashed and had to be turned off. A wonderful waste of half an hour (which precluded my attending the <em>Spore</em> onstage demo in the main theatre&#8230;grr)!</p>
<p>That said, the game still looks good. It seems to emphasise maintaining momentum and finding the best route through the level, both of which remind me of the old-school <em>Sonic</em> games (except with a whole lot more death pits).</p>
<p><strong>Battlefield Heroes</strong></p>
<p>I tried this out in the corner of the EA booth. The cartoony art style is quite nice and implemented reasonably well, but the game feels a little slow for my taste&#8230;maybe I&#8217;m too used to <em>TF2</em>&#8217;s frantic pace, or the maps are way too large for the number of players allowed per map. I overheard one of the EA people mentioning that the game runs off the same engine as <em>Battlefield 2142</em>, if anyone&#8217;s interested.</p>
<p><strong>Valkyria Chronicles</strong></p>
<p>This is the second game I got to play (largely because Sega&#8217;s booth was basically deserted). Still, I was pleasantly surprised - this is a turn-based strategy game for the PS3 with a rather pleasant manga/watercolour art style. The thing that makes this one unique is that when you decide to move a unit, you can move it around from a third-person perspective on the battlefield. In addition, you can go into an over-the-shoulder aiming mode (much like RE4 or Gears of War) in order to attack enemy units (and the enemies seem to take different levels of damage depending on where you shoot them). Making your units take cover between turns is also important if you want them to avoid taking damage. Instead of each unit having a limited number of turns, you have a fixed pool of action points which you can then allocate as you see fit, for instance, moving certain units multiple times. I only played one mission so I&#8217;m not sure how these action points are awarded.</p>
<p>Still, the game looked good, so it&#8217;s one more to add to my PS3 watch list.</p>
<p><strong>The Conduit</strong></p>
<p>This game made headlines a while back when the developers announced the creation of a game engine for Wii that could produce effects on par with other current-generation titles. I got to see the game in action today, and it does look like the developers have succeeded in crafting a competent FPS for the Wii. I don&#8217;t know about the graphic quality, though - while the weapon and enemy effects are well done, the environments look rather bland and samey. It looks competent at the very least.</p>
<p><strong>Random tidbits</strong></p>
<ul>
<li><em>Fallout 3</em> looks very, very nice&#8230;no idea how it compares to the first two since I haven&#8217;t played either one, but the basic quest structure etc seems to follow <em>Oblivion</em> pretty closely.</li>
<li><em>Starcraft II</em> looks positively orgasmic but the queue to play it was way too long since each person got to play an entire match. It does look basically like <em>Starcraft</em> with a fresh coat of paint and some modern amenities, but that&#8217;s perfectly fine as far as I&#8217;m concerned.</li>
<li><em>Wii Music</em> looks like rubbish&#8230;this was made even clearer by the <em>Guitar Hero: World Tour</em> booth set up right next to it.</li>
<li>No Capcom presence, except at the Udon booth, so no playable <em>Street Fighter IV</em> :(</li>
<li>Bioware was doing periodic showings of <em>Dragon Age: Origins</em>, but I decided not to attend, given my somewhat uneven experience with <em>Mass Effect</em> so far. Also, it was late and I was getting hungry :p</li>
<li>I saw a lot of families at the convention&#8230;definitely not something I would have expected!</li>
</ul>
<p>All in all, the games I did yet to see and/or play were reasonably illuminating. I somehow think I would have had a lot more fun had I been with someone I knew, though&#8230;</p>
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		<item>
		<title>A brilliant example&#8230;</title>
		<link>http://www.sonictempest.net/2008/08/29/a-brilliant-example/</link>
		<comments>http://www.sonictempest.net/2008/08/29/a-brilliant-example/#comments</comments>
		<pubDate>Sat, 30 Aug 2008 05:30:43 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[airblast]]></category>

		<category><![CDATA[awesome]]></category>

		<category><![CDATA[pc]]></category>

		<category><![CDATA[pyro]]></category>

		<category><![CDATA[team fortress 2]]></category>

		<category><![CDATA[valve]]></category>

		<category><![CDATA[win]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/29/a-brilliant-example/</guid>
		<description><![CDATA[&#8230;of why I play the airblast Pyro in Team Fortress 2.
 
The backburner can be great fun in pure ambush play, but the ability to just run up to a control point and BLOW PEOPLE OFF IT is just too awesome. Bonus points if said point is suspended over an instant death pit :D
]]></description>
			<content:encoded><![CDATA[<p>&#8230;of why I play the airblast Pyro in <em>Team Fortress 2</em>.</p>
<p> <object type="application/x-shockwave-flash" height="330" width="480" data="http://www.gamevee.com/public/gameveeplayerh264_480330.swf?video_id=741916&amp;embed=on&amp;vidview=on"></object></p>
<p>The backburner can be great fun in pure ambush play, but the ability to just run up to a control point and BLOW PEOPLE OFF IT is just too awesome. Bonus points if said point is suspended over an instant death pit :D</p>
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		<item>
		<title>The list of doom, August edition</title>
		<link>http://www.sonictempest.net/2008/08/27/the-list-of-doom-august-edition/</link>
		<comments>http://www.sonictempest.net/2008/08/27/the-list-of-doom-august-edition/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 03:24:24 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[advance wars]]></category>

		<category><![CDATA[backlog]]></category>

		<category><![CDATA[beyond good &amp; evil]]></category>

		<category><![CDATA[devil may cry]]></category>

		<category><![CDATA[mass effect]]></category>

		<category><![CDATA[metal gear solid]]></category>

		<category><![CDATA[nights]]></category>

		<category><![CDATA[ninja gaiden]]></category>

		<category><![CDATA[pc]]></category>

		<category><![CDATA[ps2]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[resident evil]]></category>

		<category><![CDATA[sonic]]></category>

		<category><![CDATA[super mario galaxy]]></category>

		<category><![CDATA[uncharted]]></category>

		<category><![CDATA[wii]]></category>

		<category><![CDATA[zack &amp; wiki]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/27/the-list-of-doom-august-edition/</guid>
		<description><![CDATA[Here&#8217;s last month&#8217;s edition.
Games that have been knocked off the list due to completion:

Devil May Cry 4 - Beat it on Devil Hunter, although honestly I don&#8217;t think I&#8217;m really done with it yet. I can&#8217;t say that I&#8217;ve really mastered any aspect of the game (except maybe Nero&#8217;s Devil Buster but it&#8217;s LOL EZ [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sonictempest.net/2008/07/27/the-list-of-doom-july-edition/" target="_blank">Here&#8217;s last month&#8217;s edition.</a></p>
<p>Games that have been knocked off the list due to completion:</p>
<ul>
<li><em>Devil May Cry 4</em> - Beat it on Devil Hunter, although honestly I don&#8217;t think I&#8217;m really done with it yet. I can&#8217;t say that I&#8217;ve really mastered any aspect of the game (except maybe Nero&#8217;s Devil Buster but it&#8217;s LOL EZ anyway).</li>
<li><em>NiGHTS: Journey of Dreams</em> - I&#8217;ve gotten all my C ranks and unlocked the true ending to the game, so it&#8217;s leaving the list. I&#8217;ll still keep trying for A ranks and better scores from time to time, though (it&#8217;s a freaking score attack game - who wouldn&#8217;t). Maybe I&#8217;ll put some footage up here when I try it out.</li>
<li><em>Zack &amp; Wiki</em> - I&#8217;ve beaten the main story quest, but I haven&#8217;t found any of the hidden treasures yet. Still, that&#8217;s good enough for me for now.</li>
<li><em>Resident Evil 4: Wii Edition</em> - Beat it shortly after my last list of doom post. I&#8217;ve fiddled around a bit with the other modes (the Ada side missions and the Mercenaries minigame) but I haven&#8217;t gone back to the game yet.</li>
</ul>
<p>Games still being played:</p>
<ul>
<li><em>Super Mario Galaxy</em> - Would you believe I&#8217;m still stuck on that one Luigi purple coin mission?</li>
<li><em>Advance Wars: Days of Ruin</em> - Really haven&#8217;t touched it at all.</li>
<li><em>Sonic Rush Adventure </em>- That last Sol Emerald is a bitch.</li>
<li><em>Mass Effect</em> - I&#8217;ve just finished up the Noveria story quests. It seems that there really aren&#8217;t that many main story quests which is a little alarming, but I&#8217;ll see what happens. I&#8217;ve started to get a good feel for my final opinion on the game, too&#8230;and it&#8217;s a little uneven.</li>
<li><em>Beyond Good &amp; Evil</em> - Still fun - I&#8217;m right after the part where <span style="color: #ffffff;">Pey&#8217;j gets kidnapped</span><span style="color: #000000;"> (spoiler).</span></li>
</ul>
<p>Games that were started and beaten over the course of the month:</p>
<ul>
<li><em>Metal Gear Solid</em> - Great boss fights, great sneaking areas, terrible gun controls, WALL OF PLOT is annoying.</li>
<li><em>Metal Gear Solid 2: Substance</em> - Boss fights are somewhat less great, sneaking is much more fun, gun controls are better, WALL OF PLOT is still annoying.</li>
</ul>
<p>New entries on the list:</p>
<ul>
<li><em>Metal Gear Solid 3: Subsistence</em> - Not too far in. I can&#8217;t say I&#8217;ve gotten the hang of CQC yet - for some reason every time I try to grab someone from behind I end up throwing them and setting off an alarm.</li>
<li><em>Ninja Gaiden: Dragon Sword</em> - this is surprisingly good for a handheld conversion of <em>Ninja Gaiden</em>. There are some cutbacks (simplified combos, only one melee weapon and two ranged weapons) but otherwise it&#8217;s fast and furious just like the console versions.</li>
<li><em>Uncharted: Drake&#8217;s Fortune</em> - my first PS3 game! Think Gears of War crossed with Resident Evil 4 with a minimal bit of Tomb Raider splashed in for good measure. Very polished and slick - nothing to complain about so far.</li>
<li><em>Bionic Commando: Rearmed</em> - I never played the NES version, but even so this game is pretty cool. While the levels and bosses themselves are pretty well-designed, I particularly like the <em>Portal</em>-style Challenge Rooms.</li>
</ul>
<p>And that&#8217;s it for August!</p>
<p>It just occurred to me that my Wii backlog is basically empty now (except for <em>Galaxy</em>). Any Wii game recommendations? Keep in mind that I&#8217;m a lonely bastard who plays games by himself all the time.</p>
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		<item>
		<title>Heads up, and something to look at</title>
		<link>http://www.sonictempest.net/2008/08/26/heads-up-and-something-to-look-at/</link>
		<comments>http://www.sonictempest.net/2008/08/26/heads-up-and-something-to-look-at/#comments</comments>
		<pubDate>Wed, 27 Aug 2008 06:52:19 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[Randomness]]></category>

		<category><![CDATA[Work]]></category>

		<category><![CDATA[amazon]]></category>

		<category><![CDATA[desktop]]></category>

		<category><![CDATA[gold box]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[sandvich]]></category>

		<category><![CDATA[team fortress 2]]></category>

		<category><![CDATA[wallpaper]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/26/heads-up-and-something-to-look-at/</guid>
		<description><![CDATA[Amazon is going to be having PS3 deals all day today (August 27th), starting at 12am PST for the big daily deal and then lightning deals every four hours starting at 6am PST. Just a heads up in case there&#8217;s some PS3 game or accessory that you&#8217;ve been on the lookout for.
And no, I don&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.com/gp/feature.html/ref=amb_link_7358212_1&amp;docId=1000266851" target="_blank">Amazon is going to be having PS3 deals all day today</a> (August 27th), starting at 12am PST for the big daily deal and then lightning deals every four hours starting at 6am PST. Just a heads up in case there&#8217;s some PS3 game or accessory that you&#8217;ve been on the lookout for.</p>
<p>And no, I don&#8217;t know what the deals are going to be in advance, so don&#8217;t bother asking. You can usually make a pretty good guess from the clues on the Gold Box page anyway.</p>
<p>EDIT: The list of deals is up - the daily deal is Gran Turismo 5 Prologue. The lightning deals haven&#8217;t been revealed yet, but here are my educated guesses:</p>
<p>6AM: Resistance: Fall of Man<br />
10AM: Ridge Racer 6<br />
12PM: Ratchet &amp; Clank Future<br />
2PM: Uncharted: Drake&#8217;s Fortune<br />
4PM: Devil May Cry 4<br />
6PM: Warhawk</p>
<p>Looks like either games I have no interest in or that I already own. Urgh&#8230;</p>
<p>And now to pad out this post a little more, here&#8217;s what my desktop currently looks like (click to view full-sized version).</p>
<p><a href="http://i173.photobucket.com/albums/w55/SonicTempest/desktop20080826.jpg" target="_blank"><img src="http://i173.photobucket.com/albums/w55/SonicTempest/desktop20080826.jpg" alt="" width="640" height="400" /></a></p>
<p>Why yes, I am rather obsessed with sandviches at the moment.</p>
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		<item>
		<title>I M SMRT</title>
		<link>http://www.sonictempest.net/2008/08/25/i-m-smrt/</link>
		<comments>http://www.sonictempest.net/2008/08/25/i-m-smrt/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 04:43:06 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Randomness]]></category>

		<category><![CDATA[Real life stuff]]></category>

		<category><![CDATA[cooking]]></category>

		<category><![CDATA[fail]]></category>

		<category><![CDATA[fier]]></category>

		<category><![CDATA[fire]]></category>

		<category><![CDATA[hilarity]]></category>

		<category><![CDATA[instant noodles]]></category>

		<category><![CDATA[microwave]]></category>

		<category><![CDATA[smoke]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/25/i-m-smrt/</guid>
		<description><![CDATA[Somehow in the space of two hours I have managed to not only leave my cell phone at work, but fill my apartment with smoke. How did I manage the latter, do you ask?
Why, I cooked some instant noodles!
In the microwave.
Without adding water first.
Do you know what you get when you cook flavour powder, dried [...]]]></description>
			<content:encoded><![CDATA[<p>Somehow in the space of two hours I have managed to not only leave my cell phone at work, but fill my apartment with smoke. How did I manage the latter, do you ask?</p>
<p>Why, I cooked some instant noodles!</p>
<p>In the microwave.</p>
<p><em>Without adding water first.</em></p>
<p>Do you know what you get when you cook flavour powder, dried mushroom, dried rice noodles and oil in a microwave without water? You get a giant block of simmering carbon. And a crapload of smoke.</p>
<p>And my apartment STILL smells like smoke, 3 hours later.</p>
<p>Fun fact: this apartment I&#8217;m living is was refurbished after a fire accident prior to my renting it.</p>
<p>I really wish I could say that there was something important on my mind while I was engaging in this minor act of arson, but there really wasn&#8217;t&#8230;</p>
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		<title>Stretching is good</title>
		<link>http://www.sonictempest.net/2008/08/23/stretching-is-good/</link>
		<comments>http://www.sonictempest.net/2008/08/23/stretching-is-good/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 00:27:40 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Anime]]></category>

		<category><![CDATA[Moving to Wordpress]]></category>

		<category><![CDATA[aria]]></category>

		<category><![CDATA[choro club feat. nino]]></category>

		<category><![CDATA[css]]></category>

		<category><![CDATA[ending theme]]></category>

		<category><![CDATA[layout]]></category>

		<category><![CDATA[natsumachi]]></category>

		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/23/stretching-is-good/</guid>
		<description><![CDATA[As you&#8217;ve probably noticed by now I&#8217;ve made the layout a bit wider, mainly so that the comment threads don&#8217;t get squashed smaller and smaller as more people reply. They still get compressed, but now it&#8217;s not nearly as much of a problem.
I&#8217;ve also added a new banner, which if anything emphasises my lack of [...]]]></description>
			<content:encoded><![CDATA[<p>As you&#8217;ve probably noticed by now I&#8217;ve made the layout a bit wider, mainly so that the comment threads don&#8217;t get squashed smaller and smaller as more people reply. They still get compressed, but now it&#8217;s not nearly as much of a problem.</p>
<p>I&#8217;ve also added a new banner, which if anything emphasises my lack of creativity in coming up with something that actually matches my blog&#8217;s colour scheme.</p>
<p>And er, that&#8217;s all I have to say, so in the meantime have my favourite ending theme from the <em>ARIA</em> series.</p>
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<div><a href="http://www.youtube.com/watch?v=5V7RswjQjOc&amp;hl=en&amp;fs=1" target="_new"><img src="http://www.sonictempest.net/wp-content/uploads/2008/08/videoe407c78e3416.jpg" galleryimg="no" onload="var downlevelDiv = document.getElementById('058e74a9-3bf6-4e39-94f4-72a2e55b9dc5'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;425\&quot; height=\&quot;355\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/5V7RswjQjOc&amp;hl=en&amp;fs=1\&quot;&gt;&lt;\/param&gt;&lt;param name=\&quot;wmode\&quot; value=\&quot;transparent\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/5V7RswjQjOc&amp;hl=en&amp;fs=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; wmode=\&quot;transparent\&quot; width=\&quot;425\&quot; height=\&quot;355\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div>
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		<title>にょろ～ん</title>
		<link>http://www.sonictempest.net/2008/08/22/%e3%81%ab%e3%82%87%e3%82%8d%ef%bd%9e%e3%82%93/</link>
		<comments>http://www.sonictempest.net/2008/08/22/%e3%81%ab%e3%82%87%e3%82%8d%ef%bd%9e%e3%82%93/#comments</comments>
		<pubDate>Sat, 23 Aug 2008 01:49:03 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Anime]]></category>

		<category><![CDATA[churuya-san]]></category>

		<category><![CDATA[kyonko]]></category>

		<category><![CDATA[kyoto animation]]></category>

		<category><![CDATA[suzumiya haruhi no yuuutsu]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/22/%e3%81%ab%e3%82%87%e3%82%8d%ef%bd%9e%e3%82%93/</guid>
		<description><![CDATA[So it was looking like while Kyoto Animation will be working on Tonari no 801-chan after Clannad: After Story wraps up, the fans of Suzumiya Haruhi no Yuuutsu were going to be left out in the cold yet again.
Well, according to Zepy, it looks like we might get a lifeline! Of sorts.
Haruhi-chan and Churuya-san manga [...]]]></description>
			<content:encoded><![CDATA[<p>So it was looking like while Kyoto Animation will be working on <em>Tonari no 801-chan </em>after <em>Clannad: After Story</em> wraps up<em>, </em>the fans of <em>Suzumiya Haruhi no Yuuutsu</em> were going to be left out in the cold yet again.</p>
<p>Well, according to <a href="http://zepy.momotato.com" target="_blank">Zepy</a>, it looks like we might get a lifeline! Of sorts.</p>
<p><a href="http://zepy.momotato.com/2008/08/22/haruhi-chan-and-churuya-san-anime-announced/" target="_blank">Haruhi-chan and Churuya-san manga to be released in animated form on Youtube</a></p>
<p>&#8230;</p>
<p>This&#8230;wasn&#8217;t exactly what I had in mind for a new Haruhi series. But hey, anything related to Churuya-san gets my seal of approval. </p>
<p>Also, if they&#8217;re going to be animating fanmade spinoffs, I hereby cast my vote for an animated version of <a href="http://animeacademy.wordpress.com/2008/03/09/the-mystique-of-kyonko/" target="_blank">Kyonko</a>!</p>
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		<title>Free weekend!</title>
		<link>http://www.sonictempest.net/2008/08/21/free-weekend/</link>
		<comments>http://www.sonictempest.net/2008/08/21/free-weekend/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 02:27:55 +0000</pubDate>
		<dc:creator>sonictempest</dc:creator>
		
		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[free weekend]]></category>

		<category><![CDATA[guest pass]]></category>

		<category><![CDATA[team fortress 2]]></category>

		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.sonictempest.net/2008/08/21/free-weekend/</guid>
		<description><![CDATA[Valve is holding its third Team Fortress 2 free weekend this upcoming weekend - I would strongly encourage anyone with a decent PC to check it out. It&#8217;s easily become my favourite multiplayer pastime.
On top of that, it looks like they&#8217;ve been giving out guest passes for the game, and I have one that entitles [...]]]></description>
			<content:encoded><![CDATA[<p>Valve is holding its <a href="http://steamgames.com/tf2/heavy/" target="_blank">third Team Fortress 2 free weekend</a> this upcoming weekend - I would strongly encourage anyone with a decent PC to check it out. It&#8217;s easily become my favourite multiplayer pastime.</p>
<p>On top of that, it looks like they&#8217;ve been giving out guest passes for the game, and I have one that entitles the recipient to three days of free <em>TF2</em>. I&#8217;m putting it up for grabs here, so if anyone wants it, let me know!</p>
<p>(If you want to know what I mean by &#8220;decent PC,&#8221; the system requirements for <em>TF2 </em>are located here: <a title="http://steampowered.com/v/index.php?area=app&amp;AppId=440&amp;cc=US" href="http://steampowered.com/v/index.php?area=app&amp;AppId=440&amp;cc=US">http://steampowered.com/v/index.php?area=app&amp;AppId=440&amp;cc=US</a>)</p>
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