It looks like EA has finally decided to set up shop on Steam. The most interesting part of this venture is that the Steam-purchased versions of their games will not contain SecuROM DRM. This deal apparently extends only to current EA releases, such as Mass Effect, Warhammer Online and (unsurprisingly) Spore, but it looks like Mirror\’s Edge, Red Alert 3 and Dead Space will be joining them shortly.
Steam\’s built-in DRM is far less annoying than anything else on the market, in my opinion, so this is a good move, I\’d say.
On to another topic – the recent King of Fighters XII location test.
My friend Perfect Stranger has posted pretty comprehensive impressions over at Orochinagi, so if you haven\’t been following the news go read up on his thoughts here.
While I still like the way the game looks, the game itself is still not really impressing me that much. I\’ve sort of gotten over the fact that the game doesn\’t improve on the tagging system, but there are plenty of other things to complain about.
The main thing is that the game just feels incomplete at this point. I know that it\’s technically not \’complete\’ yet (there are still four months before release) but we can assume that by this point they\’re not going to be adding any more characters or major subsystems since they\’ve already started public beta testing. At this point, not only does the roster feel small, the characters themselves seem to be exhibiting KOF2002 syndrome with small, stripped-down movelists.
A lot of comparisons are being drawn between this game and KOF\’94, but that game actually let you use far standing normals to poke and control space effectively, and had DMs that you could actually combo into. It looks like SNKP is trying to get people to get into close range to use their strong attacks, but what\’s actually happening is that players, noting that their standing normals have been nerfed, have resorted to using crouch Bs and Ds to poke and start combos instead, making for some rather boring matches overall. The minimalist system just doesn\’t really seem like KOF to me, not after SNKP managed to hit two successive balls out of the park with KOFXI and KOF\’98 Ultimate Match (with the upcoming KOF2002 Unlimited Match looking to follow in their footsteps).
The graphical makeover is astounding, but I still stand unimpressed.